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This was something I didn’t have time to finish in Uni and I stumbled across it and decided to finish it up with an RPG twist. The build of all the new components was very nice nothing two difficult though the (and please feel free to tell me if I am wrong) the Jian sword took time as I was determined to get it perfectly in line with the scabbard. The cart and bench went through several unwraps in attempts to find a balance between quality and space saving efficiency. The potions went through several renditions as initially I wanted to make them glass with glowing liquid inside but I still need to work on improve on my texture making skills, so I had to settle for painted bottles.

The texturing proved to be a nightmare so many reworks and baking errors but with time and constant tweaking of the bakes I arrived at a tolerable result I would have spent more time perfecting it but I need to move on to other projects and bits of work.

technical information
verts 49664
edges 99486
faces 50319
tris 94074
UVs 60625

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